P1Xel Editor — Professional Indexed Pixel Art Editor

P1Xel Editor — Professional Indexed Pixel Art Editor

23,00 zł
Sale price  23,00 zł Regular price 
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P1Xel Editor — Professional Indexed Pixel Art Editor
1/5

P1Xel Editor — Professional Indexed Pixel Art Editor

23,00 zł
Sale price  23,00 zł Regular price 

P1Xel Editor

Professional indexed pixel art editor for making content for Game Boy (Color) games.

Highly customize to my personal game engine. Can be easily adopted to any.

Download Shareware version here.

Version 1.x

This was the early, alpha-quality version. Used for Cortex Labs. I was updating it as the needs came in.

Version 2.x

This version was remade with all the knowledge gained. UI reworked. Was used to make Tombland DX, Fungus Foray DX graphics.

Includes

  • Tiles Editor
  • Sprites Editor
  • Fonts Editor
  • Level Editor

Version 3.x

Version 3 is not backward compatible. It represents updated workflow idea for all future productions. Finally supports meta-workflow for tiles and sprites.

Includes

  • Tiles Editor
  • Sprites Editor
  • Fonts Editor
  • Level Editor
  • Worlds Manager
  • Meta-tiles, Meta-sprites Manager

Features (2.x)

Tile editor 8×8 pixel, fill, and line tools for background tiles.
Sprite editor 8×8 transparent sprites with colour-index 0 as transparent and abstract per-sprite flag bits.
Font editor Edit the built-in exported glyph set — also 8×8 indexed images.
Libraries Separate tile, sprite, and font libraries. Quick 3×3 slots for fast access while editing maps.
Indexed color Each pixel stores 0..3; each image references one palette 0..7. Changing a palette color updates every pixel using it.
Palette banks Three dedicated palette/map banks for biome or level-set workflows. Two map slots per bank.
Map editor Tile stamping, fill, random-row, PATH9/LAKE9 auto-tiling, sprite placement, per-cell palette & flip attributes, selection copy/paste, zoom, pan, grid guides.
GB/GBC LCD simulation Toggle to preview art closer to real GB and GBC screen colors.
RGBDS export Binary data blobs + generated assembly include. Ready-to-build preview ROM included.
Four project slots F1F4, stored as art_data-f1.p1x through art_data-f4.p1x.

 

License

 Feature

Shareware

Full license

5-second waiting intro screen

Yes

No

Full featured program

Yes

Yes

Support

No

e-mail

 

Requirements

 Windows

  • Windows 10+
  • 32-bit and 64-bit processor
  • 1MB disk space
  • 15MB RAM

Linux

  • Modern distribution
  • 64-bit processor
  • 1MB disk space
  • 15MB RAM


Release

Version included 2.27, 3.0

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