Hello, World!

You may know me as "w84death" over the social media since IRC on 56k modem. Read more about me and about the company.

After more than fourteen years of making games, and twenty-five years of overall programming I decided to go full time indie developer. The first step in that mission is this store and a physical box release!

The Plan

 Milestone Description
Jun '26 - done Invest in hardware and tools.
Get Game Boy Color, Flasher, empty carts, and SD enabled cart for fast testing.
Jul '26 - current focus

Develop four simple games. Cortex Labs (MS-DOS), Tomblands DX (GBC), Fungus Foray DX (GB+GBC), Moveabound (GB+GBC)

Jul '26

Finds print shop, design and print test run. Test the final ROMs. Burn them and package boxes. Open the orders.

Aug '26

Get enough profit to pay out all the expenses so far. Produce next batch. 

Nov '26

Sell enough to get Chromatic console. Enables even easier future test and development.

This will mark a start of a new serious business.

2027 and beyond Enough sells to become my second (or main) source of income.

 

The Games

Each game teaches me something. Especially when I'm dealing with new platform. It this case Game Boy Color. 

 Game State Purpose Release
Tomblands DX Almost done Learn hardware, workflows, update tools Digital
Fungus Foray DX Almost done Build on proven path I'm concentrating on final production, calculating costs, validating whole process. First full release. Box
Movebound Pre-production Second full release. Box

 

Conclusion

That's the business plan. Now let's back to execution.

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